global _MG = 
{
	AMMOCAB_south_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_south_ammocabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-440.500, 1320.000, 966.000),
		Radius = 0,
		Range = 1250,
		TagName = "south_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_south_ammocabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_south_ammocabinet_1",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3151.500, -3293.000, 1534.000),
		Radius = 0,
		Range = 1250,
		TagName = "south_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	BUILD_Neutral_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Neutral_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3210.000, 2601.000, 652.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Neutral Command Post",
		TeamAvailability = 6,
		Version = 1,
	},
	BUILD_Provisorische_Bruecke = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Provisorische_Bruecke",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2247.500, -712.500, 598.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Provisorische Bruecke",
		TeamAvailability = 4,
		Version = 1,
	},
	BUILD_Ufer_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Ufer_MG",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(381.000, -909.000, 797.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Ufer MG",
		TeamAvailability = 4,
		Version = 1,
	},
	BUILD_Westturm = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Westturm",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3292.500, -2744.500, 1615.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Westturm",
		TeamAvailability = 4,
		Version = 1,
	},
	CAMP_Hillside_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.454, 0.881, -0.135),
			[1] = Vec3(0.597, 0.787, -0.156),
			[2] = Vec3(0.754, 0.645, -0.123),
		},
		CreateOnLoad = 1,
		GoalType = "CAMP",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "CAMP_Hillside_1",
		Orientation = Vec3(-0.476, -0.136, -0.000),
		Position = Vec3(-3001.256, -2160.368, 1595.448),
		Radius = 32,
		Stance = "crouch",
		TagName = "Hillside_1",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[11] = 1,
		},
	},
	CAPPOINT_Funkraum = 
	{
		CreateOnLoad = 1,
		GoalType = "CapPoint",
		GroupName = "",
		MinRadius = 32,
		Name = "CAPPOINT_Funkraum",
		Orientation = Vec3(-3.141, -0.306, -0.000),
		Position = Vec3(1879.788, 1203.660, 657.125),
		Radius = 0,
		TagName = "Funkraum",
		TeamAvailability = 2,
		Version = 1,
	},
	CHECKPOINT_forwardspawn1_flag = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		GroupName = "",
		MinRadius = 0,
		Name = "CHECKPOINT_forwardspawn1_flag",
		Orientation = Vec3(-0.000, 0.000, -0.000),
		Position = Vec3(-3336.000, 2368.000, 684.000),
		Radius = 0,
		TagName = "forwardspawn1_flag",
		TeamAvailability = 6,
		Version = 1,
	},
	DEFEND_Rocket_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.648, -0.406, 0.644),
			[1] = Vec3(0.648, -0.406, 0.644),
			[2] = Vec3(-0.611, 0.792, 0.017),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Rocket_1",
		Orientation = Vec3(-2.130, 0.700, -0.000),
		Position = Vec3(901.126, 1799.017, 736.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "Rocket_1",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Rocket_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.596, -0.795, 0.117),
			[1] = Vec3(-0.812, 0.582, 0.038),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Rocket_2",
		Orientation = Vec3(-2.498, 0.117, -0.000),
		Position = Vec3(564.833, 2313.190, 736.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "Rocket_2",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Rocket_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.945, 0.311, 0.105),
			[1] = Vec3(0.756, -0.650, 0.079),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Rocket_3",
		Orientation = Vec3(-1.253, 0.105, -0.000),
		Position = Vec3(282.164, 2348.090, 736.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "Rocket_3",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_wall_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.526, -0.833, 0.170),
			[1] = Vec3(-0.867, -0.494, 0.060),
			[2] = Vec3(0.188, -0.967, -0.170),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_wall_1",
		Orientation = Vec3(2.579, 0.171, -0.000),
		Position = Vec3(1914.257, 1165.732, 933.125),
		Radius = 32,
		Stance = "stand",
		TagName = "wall_1",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_wall_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.106, -0.974, 0.199),
			[1] = Vec3(-0.586, -0.804, 0.106),
			[2] = Vec3(-0.997, 0.064, -0.049),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_wall_2",
		Orientation = Vec3(-3.034, 0.200, -0.000),
		Position = Vec3(-460.839, 1183.483, 933.125),
		Radius = 32,
		Stance = "stand",
		TagName = "wall_2",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_wall_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.138, -0.984, 0.116),
			[1] = Vec3(-0.400, -0.913, 0.075),
			[2] = Vec3(-0.852, -0.519, -0.066),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_wall_3",
		Orientation = Vec3(-3.002, 0.117, -0.000),
		Position = Vec3(-701.256, 2273.322, 1063.976),
		Radius = 32,
		Stance = "crouch",
		TagName = "wall_3",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_wall_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.120, -0.985, 0.126),
			[1] = Vec3(-0.377, -0.925, 0.045),
			[2] = Vec3(-0.724, -0.677, -0.132),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_wall_4",
		Orientation = Vec3(-3.020, 0.127, -0.000),
		Position = Vec3(-801.619, 2506.783, 1172.262),
		Radius = 32,
		Stance = "crouch",
		TagName = "wall_4",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_wall_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.174, -0.971, 0.165),
			[1] = Vec3(-0.390, -0.916, 0.094),
			[2] = Vec3(-0.843, -0.538, 0.001),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_wall_5",
		Orientation = Vec3(-2.965, 0.165, -0.000),
		Position = Vec3(-846.473, 2053.490, 886.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "wall_5",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	FLAG_V2_Dokumente = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		GroupName = "",
		MinRadius = 0,
		Name = "FLAG_V2_Dokumente",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3192.000, -3256.000, 1539.125),
		Radius = 0,
		TagName = "V2 Dokumente",
		TeamAvailability = 2,
		Version = 1,
	},
	HEALTHCAB_south_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_south_healthcabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-574.000, 1318.000, 962.000),
		Radius = 0,
		Range = 1250,
		TagName = "south_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_south_healthcabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_south_healthcabinet_1",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3148.000, -3200.000, 1530.000),
		Radius = 0,
		Range = 1250,
		TagName = "south_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_136 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_136",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(827.000, 1133.000, 1001.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	MOUNTMG42_360 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_360",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-924.000, 2033.000, 953.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_57 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_57",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2967.000, -3371.000, 1564.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	MOUNTMG42_95 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_95",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-924.000, 2033.000, 953.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	MOUNTMG42_Ufer_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_Ufer_MG",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(385.000, -757.000, 822.000),
		Radius = 0,
		TagName = "Ufer MG",
		TeamAvailability = 0,
		Version = 1,
	},
	PLANT_Bergmauer = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Bergmauer",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-125.000, -2208.000, 1705.500),
		Radius = 0,
		TagName = "Bergmauer",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Festungsmauer = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.967, 0.233, -0.097),
					[1] = Vec3(0.787, -0.603, -0.126),
				},
				position = Vec3(-1695.177, 1845.334, 968.487),
				stance = "crouch",
			},
			[1] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.700, 0.646, 0.304),
					[1] = Vec3(0.784, 0.612, 0.103),
					[2] = Vec3(0.870, -0.466, 0.162),
				},
				position = Vec3(-1332.323, 1629.624, 842.555),
				stance = "crouch",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Festungsmauer",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1309.000, 2416.000, 988.500),
		Radius = 0,
		TagName = "Festungsmauer",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Neutral_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Neutral_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3211.000, 2668.500, 652.000),
		Radius = 0,
		TagName = "Neutral Command Post",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Provisorische_Bruecke = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Provisorische_Bruecke",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1876.415, 12.500, 361.500),
		Radius = 0,
		TagName = "Provisorische Bruecke",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_Ufer_MG = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Ufer_MG",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(386.500, -739.999, 770.000),
		Radius = 0,
		TagName = "Ufer MG",
		TeamAvailability = 0,
		Version = 1,
	},
	PLANT_V2_Rakete = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_V2_Rakete",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(247.500, 2070.000, 796.500),
		Radius = 0,
		TagName = "V2 Rakete",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Westturm = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Westturm",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3244.000, -2423.499, 1640.500),
		Radius = 0,
		TagName = "Westturm",
		TeamAvailability = 0,
		Version = 1,
	},
	REPAIRMG42_136 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_136",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(827.000, 1133.000, 1001.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	REPAIRMG42_360 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_360",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-924.000, 2033.000, 953.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_57 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_57",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2967.000, -3371.000, 1564.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	REPAIRMG42_95 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_95",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-924.000, 2033.000, 953.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	REPAIRMG42_Ufer_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_Ufer_MG",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(385.000, -757.000, 822.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Ufer MG",
		TeamAvailability = 0,
		Version = 1,
	},
	Version = 1,
};